The last few years have been significant for the VR industry. There has been a lot of new, more affordable and accessible hardware bringing virtual reality to the masses. Things vastly improved on the software side too. Platforms like Steam VR and Meta Quest are gaining popularity among players and developers who are creating more content and experiences for VR than ever before.
We invited Ryan Feldman to tell us more about the early days of developing for VR, the ups and downs of working with XR platforms, and the role of productivity tools in the metaverse. Ryan is a Senior Unity Developer & XR Specialist at Immersed, the company behind a VR productivity tool that lets you use up to 5 virtual screens, focus on your work, or collaborate with your team.
Links from the episode: